![]() Current project: Simulating and rendering vegetation growth. Our aim is to construct a skeleton based system for growing plants and trees and utilizing ik solvers for animating the vegetation. By using sliced volume rendering we hope to obtain an efficient visualization. René Truelsen and Morten Bonding Granlund ![]() Side project: Development utility package for OpenTissue. My goal is to create a suite of development tools as a ready-made template class for OpenTissue projects. Utilities include a GUI environment, OpenGL based On Screen Display, advanced logging class, and XML importers/exporters. Morten Bonding Granlund ![]() Realistic real-time animation and rendering. The project features a variety of effects rendered in real-time including volumetric fog, animated grass and reflecting, bumpmapped animated water surface. Sarah Maria Niebe, Mikkel Bach Mortensen, Morten Pol Engell-Nørregård and Morten Bonding Granlund ![]() Real-time multibody dynamics simulation and rendering. The project includes collision detection, contact point generation combined with a hybrid impulse and constraint based simulation. The bodies are visualized using vertex- and fragmentshaders. Sarah Maria Niebe, Morten Pol Engell-Nørregård and Morten Bonding Granlund |